  TreeParams = {         // You will probably have to change these.  /** TreeParams:   *  OPEN_MULTIPLE_MENUS     --  boolean   *                         if true, more than one menu can    *                         be open at a time. Otherwise,    *                         opening a new menu closes any    *                         open menu.   *   *  OPEN_MULTIPLE_SUBMENUS  --  boolean   *                         Same as OPEN_MULTIPLE_MENUS but                             *                         applies to the submenus of each menu.   *   *  OPEN_WHILE_CLOSING      --  boolean   *                         If either OPEN_MULTIPLE_MENUS or   *                         OPEN_MULTIPLE_SUBMENUS are true,   *                         OPEN_WHILE_CLOSING will simultaneously   *                         open a new menu while closing the    *                         currently open menu.   *                          *  TIME_DELAY              --  int   *                         How slowly a menuNode collapses   *                         in milliseconds. (0 to 100).   */            OPEN_MULTIPLE_MENUS   : false,            OPEN_WHILE_CLOSING    : true,      TIME_DELAY            : 12,      OPEN_MENU_ICON        : null,      OPEN_OVER_MENU_ICON   : null,	      CLOSED_MENU_ICON      : null,      CLOSED_OVER_MENU_ICON : null  };//------ PERSISTENCE FOR "nav" AnimTree_onload  = function() {	saveTreeOnUnload("nav");	restoreTreeState("nav", null);}				  	if (window.addEventListener) {	// DOM	window.addEventListener("load", _onload, false);} else if (window.attachEvent) {	// IE	window.attachEvent("onload", _onload);} else {	// Mac IE	document.onreadystatechange = function() {		if (document.readyState == "interactive")			_onload();	};}